One mic carries the thought.
Normal speech stays on one dominant source instead of stacking several microphones into the same output.
Keep the voice workflow you already use while SoundMesh manages the physical microphones around your desk. One stable SoundMesh Virtual Mic. Up to eight microphone positions behind it.
Main monitor. Side display. Standing desk. Secondary terminal. Wherever you stop to think out loud, SoundMesh can keep those microphone positions inside one saved setup. Choose how they work together once, and come back tomorrow without rebuilding the route.
The desk mic takes the lead while you work on the left.
Turn toward the logs. Roll over to the second machine. Stand up to think through the architecture. SoundMesh keeps one microphone dominant and can hand your voice to a better-positioned source as you move.
Your dictation or voice tool doesn’t need eight microphone choices. It needs one reliable input. SoundMesh watches the allowed microphones around your workstation, keeps one usable source dominant during normal speech, and can hand off when another position becomes the better source. The winning signal is then cleaned up: rumble removed, levels evened, peaks protected. Your voice workflow stays the same. The physical microphone behind it can change.
Normal speech stays on one dominant source instead of stacking several microphones into the same output.
A backup mic doesn’t steal the route because of one random spike. SoundMesh waits for sustained usable speech before handing off.
The winning physical microphone can change behind SoundMesh while your voice workflow keeps using SoundMesh Virtual Mic.
Speak from the left. Center. Right. SoundMesh checks handoff stability and speech-over-noise margin across all three positions so you can find weak coverage before a long voice session.
Where your dictation or voice app lets you select a microphone, choose SoundMesh Virtual Mic. SoundMesh can manage the physical microphone source behind it while your software keeps using the same endpoint. One virtual mic on the software side. Your workstation behind it.
Microphone audio is processed on-device in the current SoundMesh build. For the microphone workflow, SoundMesh doesn’t need your camera, screen, Accessibility access, or Input Monitoring. A downstream voice or transcription tool has its own data handling — SoundMesh only controls its own microphone path.
SoundMesh is designed around physical microphone inputs macOS already recognizes. There is no proprietary hardware to buy, and you don’t need to replace your existing voice-coding software. Add the microphone layer your workstation was missing. Up to eight microphone inputs can live in a SoundMesh setup. Apple Silicon Mac, macOS 12 Monterey or newer.
Use the microphone setup you already own. Open the AI and dictation tools you already use. Sit. Stand. Move between displays. Give it real prompts, not a demo script. If SoundMesh earns a permanent place in your workstation, keep it for $99 once.
No subscription. No recurring charge after the single $99 payment.
SoundMesh is not a transcription app. If Wispr Flow, Superwhisper, Cursor voice input, ChatGPT Voice, or another tool already handles the speech-to-text or AI side of your workflow, keep using it. SoundMesh handles the physical microphone problem before the audio gets there — better microphone coverage without replacing the voice workflow you already like.
No. SoundMesh manages microphone inputs and publishes one SoundMesh Virtual Mic. Speech-to-text, AI interaction, and code generation still happen in the dictation or AI tools you already use.
No. Those products handle dictation and transcription. SoundMesh handles the physical microphone layer feeding compatible voice workflows. If you already like your dictation app, keep it.
SoundMesh can provide one virtual microphone for compatible voice and dictation workflows on your Mac. The dictation or AI tool still handles speech recognition and the coding interaction.
Cursor supports voice input. We have not yet published a verified test of Cursor with SoundMesh Virtual Mic, so confirm that your current Cursor build can select it on your Mac during the 3-day trial.
We have not yet published a verified test of those voice experiences with SoundMesh Virtual Mic. Where the app or macOS lets you choose the microphone input, you can point it at SoundMesh Virtual Mic and confirm it during the trial.
SoundMesh does not add speech recognition directly to Claude Code. Developers who already dictate Claude Code prompts through tools such as Wispr Flow, Superwhisper, or another dictation workflow can use SoundMesh at the microphone layer where compatible.
A SoundMesh setup can retain up to eight microphone inputs. The microphones actively captured depend on the routing strategy you choose.
Not by default. SoundMesh is designed around keeping one usable source dominant during normal voice use instead of blindly summing several independent microphones together.
One microphone can be the right answer if you stay in one speaking position. SoundMesh is designed for workstations where useful microphone coverage needs to extend across several positions.
SoundMesh processes microphone audio on-device in the current build. A downstream voice or transcription service may have its own data handling, so check the privacy policy of the tool you send audio to.
No monthly SoundMesh subscription. The current customer offer converts from the 3-day trial to a one-time $99 lifetime SoundMesh license unless canceled before the trial ends.
Keep the voice workflow you already like. Let SoundMesh handle the microphones underneath it.
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